Schattenschuss
(Build 159271) ▪ View revision
Schattenschuss
(Build 160423) ▪ View revision

Zwei-Waffen-Kampf. Feuert einen unblockbaren Blendungsschuss auf Euren Gegner ab, führt einen Schattenschritt zu ihm aus und stoßt dann mit dem Dolch zu.

Zwei-Waffen-Kampf. Feuert einen unblockbaren Blendungsschuss auf Euren Gegner ab, führt einen Schattenschritt zu ihm aus und stoßt dann mit dem Dolch zu.

Range: 900
Range: 900
Unblockable
Unblockable
Schaden: (1.3125)
Schaden: (1.3125)
Geblendet (5s):
Der nächste Angriff schlägt fehl; Dauer summiert sich.
Geblendet (5s):
Der nächste Angriff schlägt fehl; Dauer summiert sich.
Combo Finisher: Projectile (100%)
Combo Finisher: Projectile (100%)


Heilung: +604 Healing
Only when trait 1238 is equipped.
Heilung: +604 Healing
Only when trait 1238 is equipped.
Heilung: +754 Healing
Only when trait 1238 is equipped.
Heilung: +754 Healing
Only when trait 1238 is equipped.


{
"name": "Schattenschuss",
"facts": [
{
"text": "Range",
"type": "Range",
"value": 900
},
{
"text": "Unblockable",
"type": "Unblockable",
"value": true
},
{
"text": "Schaden",
"type": "Damage",
"hit_count": 1,
"dmg_multiplier": 1.3125
},
{
"text": "Apply Buff/Condition",
"type": "Buff",
"duration": 5,
"status": "Geblendet",
"description": "Der nächste Angriff schlägt fehl; Dauer summiert sich.",
"apply_count": 1
},
{
"text": "Combo Finisher",
"type": "ComboFinisher",
"percent": 100,
"finisher_type": "Projectile"
}
],
"description": "Zwei-Waffen-Kampf. Feuert einen unblockbaren Blendungsschuss auf Euren Gegner ab, führt einen Schattenschritt zu ihm aus und stoßt dann mit dem Dolch zu.",
"type": "Weapon",
"weapon_type": "Dagger",
"professions": [
"Thief"
],
"slot": "Weapon_3",
"dual_wield": "Pistol",
"initiative": 4,
"flags": [
"NoUnderwater"
],
"id": 13040,
"chat_link": "[&BvAyAAA=]",
"categories": [
"DualWield"
],
"traited_facts": [
{
"text": "Heilung",
"type": "AttributeAdjust",
"value": 604,
"requires_trait": 1238,
"target": "Healing"
},
{
"text": "Heilung",
"type": "AttributeAdjust",
"value": 754,
"requires_trait": 1238,
"target": "Healing"
}
]
}
{
"name": "Schattenschuss",
"facts": [
{
"text": "Range",
"type": "Range",
"value": 900
},
{
"text": "Unblockable",
"type": "Unblockable",
"value": true
},
{
"text": "Schaden",
"type": "Damage",
"hit_count": 1,
"dmg_multiplier": 1.3125
},
{
"text": "Apply Buff/Condition",
"type": "Buff",
"duration": 5,
"status": "Geblendet",
"description": "Der nächste Angriff schlägt fehl; Dauer summiert sich.",
"apply_count": 1
},
{
"text": "Combo Finisher",
"type": "ComboFinisher",
"percent": 100,
"finisher_type": "Projectile"
}
],
"description": "Zwei-Waffen-Kampf. Feuert einen unblockbaren Blendungsschuss auf Euren Gegner ab, führt einen Schattenschritt zu ihm aus und stoßt dann mit dem Dolch zu.",
"type": "Weapon",
"weapon_type": "Dagger",
"professions": [
"Thief"
],
"slot": "Weapon_3",
"dual_wield": "Pistol",
"initiative": 4,
"flags": [
"NoUnderwater"
],
"id": 13040,
"chat_link": "[&BvAyAAA=]",
"categories": [
"DualWield"
],
"traited_facts": [
{
"text": "Heilung",
"type": "AttributeAdjust",
"value": 604,
"requires_trait": 1238,
"target": "Healing"
},
{
"text": "Heilung",
"type": "AttributeAdjust",
"value": 754,
"requires_trait": 1238,
"target": "Healing"
}
]
}
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