Erschafft einen Geysir, der Verbündete in der Nähe heilt.
Erschafft einen Geysir, der Verbündete in der Nähe heilt.
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{"name": "Geysir", "facts": [{"text": "Range", "type": "Range", "value": 1200}, {"text": "Recharge", "type": "Recharge", "value": 20}, {"text": "Heilung", "type": "AttributeAdjust", "value": 552, "target": "Healing"}, {"text": "Dauer", "type": "Time", "duration": 4}, {"text": "Intervall", "type": "Time", "duration": 1}, {"text": "Wiederbeleben-Prozentzahl", "type": "Percent", "percent": 7}, {"text": "Wiederbeleben-Prozentzahl", "type": "Percent", "percent": 1}, {"text": "Anzahl der Ziele", "type": "Number", "value": 5}, {"text": "Combo Field", "type": "ComboField", "field_type": "Water"}], "description": "Erschafft einen Geysir, der Verbündete in der Nähe heilt.", "flags": [], "id": 5782, "chat_link": "[&BpYWAAA=]"}